FourBros Average 1000 U.S. dollars Per Day


The gameplay is built on Windows Phone platform has been downloaded by 300 thousand users and played 1 million times per day.



Studio application developers FourBros game earned income up to $ 100,000 of the game titled Taptitude.

Interestingly, the high income this game comes from the new Nokia mobile phone a few months of carrying the Windows Phone platform.

Actually, FourBros This free game has been released about a year ago, but their income soared since Nokia launched a new Windows mobile Phone.

Thanks to Nokia Lumia, FourBros now earn an average of 1000 U.S. dollars per day.

FourBros revenue comes from advertising. To keep the application of this game can still be enjoyed for free, Fourbros does include advertising.

Advertising services are used by FourBros pubCenter from Microsoft and AdDuplex.

Obtained from the calculation of ad impressions (how much the game is accessible every day). The more frequent and more accessible game, then advertisers should pay more).

Previously, the income they gain can be called mediocre. But after Nokia released Lumia Lumia 800 and 710, FourBros revenue jumped drastically, mainly from advertising that comes from AdDuplex.

However, users Taptitude game is still dominated by HTC mobile users, because of the many variants of mobile phones owned by HTC Windows Phone.

While Nokia itself has two models of the new Windows Phone is second largest user Taptitude game.

Taptitude mini game is a pretty simple game. Each time point increases, then the player can "unlock" a new game. Until now, there have been 60 games offered by FourBros in this Taptitude.

This fact is one example of a Windows-based mobile phone that also turned out to be a place to develop the application and make money.

Developers or application developers who still want to try new things, to try to make an application in the format of the new Windows Phone launched this year.

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